In the interests of reducing clutter, most ‘footpath furniture’ symbols come with cryptic clues. Here is your key: A = B = Bridge - normally a Foootbridge, sometimes just a plank! Can also be a road bridge. C = Culvert (not interesting until it blocks, although it does indicate water sometimes present) D = Deadfall - large enough to require evasive action. Sometimes whole trees. E = Encroaching hedge around the Stile/Gate making it hard to use. F = G = Gate H = arable Headland (edge of a field). I = stIle with no step - basically a climbable hurdle. Doesn't meet standard, but there you go .. or not, if you're unathletic. J = Hedge (HedJe!). Colour coded like FeNces are, although they trend to be harder to get through / over. K L in front (Gates only) means gate was locked when I checked. Not very user friendly! Will not actually fail a route unless it is topped with barbed wire or similar. M in front means 'Missing'when there should have been (in my opinion). MT = steep bank with no sTeps. N = Fence (colour coding should show how big a problem it is - Yellow, Red, or Black) O in front (Gates only) means Open, so I didn't check it for working order. P = Fingerpost. Required where a ROW leaves a County road, but sometimes used elsewhere. PP= Permissive Path (where the farmer lets you go, having blocked the ROW, I says cynically) Q = Quagmire. Typically in a gate. R = S = Stile T = sTeps, up/down steep embankments, usually. U = Upgrowth (brambles, briars, and suchlike, up to and including 80ft Oak trees) on the Route. V = triVial Ford (can be stepped over with long legs; or Water not always present) W = Waymark. Normally disks (Blue for Bridleways, Yellow for Footpaths) but coloured tape, paint, and sundry other peculiar things are sometimes used. X = ROW runs across arable field. Y = Why? Things like stiles standing in the middle of fields, Bridges with no water Z - in front means the next keyed item is defective in some way, e.g.: -H = Headland ploughed/cropped to within an inch of the boundary. -W = faded or missing waymark -S = falling over stiles, unsafe at any weight. -G = gate requiring two or more strong men to open -P = Fingerpost barely legible, or trimmed by hedge cutter. -X = Cross field path is cropped over. Order is not significant, so SWB-S means you’ve got a Stile, Waymark, Bridge and another (sick) Stile, in no particular order (but normally the bridge is in the middle). ? before an item, means the item was not located to best accuracy (+/- 3.0m) and needs to be resurveyed. Sometimes the location of the object (under trees, in gullies) means that best accuracy is never going to be achieved.